I'm a Real-time Technical Artist.
I work professionally as a digital artist by doing sketches, CGI's and VR experiences since 2015.
This portfolio is composed with a selection of my works
which reflects a young, strong and ambitious spirit.
UNREAL ACADEMY LONDON
Unreal Academy is a training event for creatives, designers, and visualization specialists in the architectural visualization, automotive and aerospace, and media and entertainment fields who are seeking to tap into the potential of using Unreal Engine’s real-time technology.
BUILD: LONDON '19
Event at the historic Royal Institute of British Architects (RIBA) in London featuring presentations from some of the key architecture players and top agencies, as well as a selection of best-in-class Unreal Engine projects with hands-on demos.
From 2018 - ...
ARCH VISUALIZER AT OURPLACE
In Charge of creating all Technical and Visual demands for the studio: Fully working VR, UE4 Blurperint Programing, High end still images, Material Shaders, Parametric Shading, Procedural techniques, Modeling and Artistical composition, Modeling, Texturing, Unwrapping, among aothers.
To be great whole, exclude nothing
Exaggerate nothing that is you
Be whole in everything. Put all you are
Into the smallest thing you do.